Audio effects

Sequence includes four built-in audio effects — Denoise, Reverb, Compressor, and Loudness — that appear as modules in the inspector's audio controls whenever you select a clip or audio component that carries sound. Each module sits below the Volume and Equalizer controls, in the order listed here. For how to open and read the inspector, see Inspector.

Each effect is off until you turn it on. Every module has a toggle switch in its header (its tooltip reads Toggle denoise on/off, Toggle reverb on/off, and so on); switch it on to apply the effect, and off to bypass it without losing your settings. The controls below stay visible either way, so you can dial in values before or after enabling the effect.

Note

Effect settings are a project change, saved with the clip and visible to your collaborators. See Detach and adjust clip audio.

The inspector's audio controls with the Denoise, Reverb, Compressor, and Loudness effect modules stacked and switched on, and the Compressor module expanded to show its Mode, Characteristics, Threshold, and Ratio controls.

Denoise#

Denoise reduces steady background noise — hiss, hum, air conditioning — from a clip's audio.

Denoise controls

ThresholdSlideroptional

Reverb#

Reverb adds echo and a sense of space to a clip, layering delayed repeats of the sound over the original.

Reverb controls

DelaySlideroptional
Max DelaySlideroptional
FeedbackSlideroptional
IntensitySlideroptional

Compressor#

Compressor evens out a clip's dynamic range — the gap between its quietest and loudest moments — so levels sit more consistently in the mix.

Compressor controls

ModeDropdownoptional
CharacteristicsDropdownoptional
ThresholdSlideroptional
RatioSlideroptional

Loudness#

Loudness normalizes a clip toward a target integrated loudness in LUFS, so clips play back at a consistent, standards-friendly level.

Loudness controls

Loudness TargetSlideroptional
Loudness RangeSlideroptional
Max PeakSlideroptional
OffsetSlideroptional
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