Color & Effects

Grade color with the Color tab and LUTs, key out backgrounds, and build custom effects.

Color grading

The Inspector's Color tab, showing the master on/off switch above the LUT, adjustment, and color-wheel modules.
Color grading overview

An orientation to the Color tab — its master switch, LUTs, adjustment modules, and color wheels — and which control to reach for.

The Color tab in Sequence's Inspector, showing the Camera Conversion LUT and Creative Look LUT menus, the Look Intensity control, and the color effect toggle beside the Color heading.
Apply LUTs

Apply a camera conversion LUT, a creative look LUT, or your own uploaded .cube file from the Color tab.

The Color tab with the Light Adjustments and Color Adjustments sections expanded, showing the Exposure, Contrast, Temperature, and Saturation sliders, each centered on 0.
Light, color, and creative adjustments

Reference for the Light, Color, and Creative sliders in the inspector's Color tab, with each control's range and default.

The Inspector Color tab showing collapsible sections for Light Adjustments, Color Adjustments, Color Wheels, and Creative Adjustments, each with its own sliders.
Adjust clip color

Grade a single clip end to end in Sequence's Color panel — open the Color tab, work down the controls, and animate the result over time.

The Color Wheels section expanded in the Color tab: the wheel with Shadows, Midtones, and Highlights mode buttons above it, the Range, Saturation, and Brightness sliders below, and the section Reset.
Color wheels

Push a color cast into shadows, midtones, or highlights with the three-way color wheels in the Color tab.

The scopes panel reading a frame: per-channel RGB waveforms, the combined RGB waveform, the luma waveform, the histogram, and the vector scope, with the Settings and Show All buttons along the bottom.
Video scopes

Read Sequence's video scopes — waveform, histogram, and vector scope — and set the overlays and units a colorist uses to grade a frame.

Keying and compositing

Effects