Audio Mixing

Shape, sweeten, and level your mix right in the timeline — then hand the session off to Pro Tools when it's time to finish.

Sound carries the cut, but in most cloud editors it's an afterthought — a volume line and little else, so the real mix waits for another app. Roughing in levels means guessing, and a hot dialogue track doesn't announce itself until someone plays it back loud.

Sequence puts working audio control in the timeline where you're already editing. Detach a clip's audio onto its own element with Option-D, set levels by ear against real peak meters, shape tone with a full equalizer, and clean up a track with built-in effects — all without leaving your edit. When it's time to finish, the whole session hands off to Pro Tools as an AAF.

The audio equalizer's frequency-response graph shaped by a low-end boost, a midrange cut, and a high-end lift, with a control dot on each band.
Shape a clip's tone across the EQ's frequency bands, right in the inspector.

What you can do to a track#

Detach and level

  • Split audio onto its own element with + D, a right-click, or the inspector Detach audio button
  • Set a clip's level as a percentage — 100% is unchanged, down to silence, or boost up to 800% to rescue quiet source audio
  • Mute with Shift-M; changes sync to collaborators and undo cleanly

Keyframe fades and swells

  • The volume field is keyframable, so you can fade a clip up or down instead of holding one level
  • Set a level at the playhead, move, and set another — Sequence interpolates between them
  • Shape the curve in the keyframe graph editor

Shape tone with EQ

  • A full equalizer with per-band gain, Q, and frequency, plus high-pass and low-pass filters
  • Presets for common jobs — Voice Enhance, Hum Reduction, Bass Boost, and more
  • A live analyzer overlays the playing signal so you shape against what you hear

Sweeten with built-in effects

  • Four effects in the inspector: Denoise, Reverb, Compressor, and Loudness
  • Loudness normalizes toward a target in LUFS — set −24 for broadcast and get a consistent level
  • Denoise and Compressor clean up and even out dialogue without a round-trip

Watch levels while you cut#

Sequence meters your mix in real dBFS. A compact mini meter sits in the playback control bar; click it to open the full audio meters panel beside the preview. The bars run green through a warning zone at −12 dBFS and flag a clip in red at 0 dBFS — with peak-hold markers so a transient you'd otherwise miss still registers. Metering runs locally from your own preview audio, so your levels are yours and don't move when a collaborator plays back.

The full-size audio meters showing L and R channel bars filled mid-scale, each with a peak-hold marker and the dBFS scale down the side.
Watch peaks in dBFS as you edit; the meters flag a clip in red at 0 dBFS.

Round-trips to Pro Tools when it's time to finish#

Sequence sweetens audio; it doesn't replace your mix stage. When a cut is ready for a proper mix, right-click the timeline and generate an AAF timeline package — the interchange format audio teams conform in Pro Tools or Avid Media Composer. Embed the audio for a self-contained handoff, mount your media and open the package with Shuttle, and your editorial audio lands in the mix session ready to finish. You rough the mix where you cut; your re-recording mixer finishes where they always have.

The Generate Timeline Package dialog with Format set to AAF and the Audio dropdown for embedding or linking the audio.
Generate an AAF to conform the mix in Pro Tools or Media Composer.

Pro tips#

  • Use + D to detach audio fast without breaking edit flow
  • Watch the mini meter for quick checks; open the full panel for fine balancing
  • Reach for a Voice Enhance EQ preset and the Compressor to seat dialogue before you touch levels
  • Keep peaks below −12 dBFS so nothing surprises you at the mix stage
  • Embed audio in the AAF unless you have a reason not to — Pro Tools can't reference multichannel audio files

Who it's for#

  • Editors roughing a mix during assembly, not waiting for the mix stage
  • Documentary and interview cutters seating dialogue against clean meters
  • Post teams who need editorial audio to conform cleanly in Pro Tools
  • Sound-conscious editors who want EQ and denoise without a round-trip
  • Quick-turnaround projects that still need to hit a delivery level
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