You know the version tax. A cut lives on one workstation, so the next person waits for a hand-off, an export, or a shipped drive. Someone opens FINAL_v3_REALLY_FINAL.prproj, someone else opens the wrong one, and an afternoon disappears into reconciling which timeline is current.
A Sequence project is multiplayer. Several people open the same project and cut at the same time, the way a team works in one shared document. Trim a clip, add media, rename a timeline, and the change appears in everyone else's session within moments — so you're always working against the current state of the cut, not a stale copy. See Edit together in real time.

Because everyone shares one live project, there's no file to save, hand off, or merge. Edits are recorded continuously as you make them, and the history is shared — so anyone in the room can scrub back through it. If your connection drops, Sequence keeps your offline changes and resyncs when you reconnect.
What working together actually looks like#
See where everyone is
- Each collaborator's pointer shows up as a live cursor in the timeline, in their color and labeled with their name
- The header shows a row of colored avatars — that's who's editing right now
- Work in parallel and stay out of each other's way: one person on picture, another on audio
Follow a collaborator's view
- Click any avatar to mirror that editor's timeline, zoom, and scroll in real time
- The timeline picks up their color while you follow, so it's clear whose view you're in
- Break away any time — scroll or zoom yourself and you're back in control. See Follow a collaborator's view
Talk in context
- Press / to start Cursor Chat — a quick, ephemeral note that rides along on your cursor for a "look at this" moment
- Leave frame-accurate comments on clips that track with the edit as it changes, then reply and resolve. See Add and manage comments
- Sequence emails collaborators about comment activity, so nobody has to sit in the panel to stay current
Nothing gets lost
- Every edit is recorded in the project's shared history, with no manual saving
- Scrub the full history and restore or branch any earlier state with Time Travel. See Browse history with Time Travel
- Offline changes are kept and reconciled when you reconnect

Fits the workflow you already run#
Sequence sits alongside Premiere, Avid, Resolve, and Pro Tools rather than replacing them. Media comes in by uploading from your computer or importing from a URL; both run as background jobs that process each file into a playable clip while you keep editing, so nobody waits on an ingest screen. See Add media to your project.
When it's time to finish, the edit round-trips out cleanly to the tools your team already trusts — AAF for Pro Tools, FCP7 XML and OpenTimelineIO for Resolve, Flame, and the rest. The collaborative cut in the middle doesn't cost you a clean hand-off at the end.
Built for security-conscious teams#
Projects are private by default, and access is scoped to the people you add. Workspace roles — Owner, Admin, Member, Guest — set what someone can do across the workspace, while each project carries its own separate roles that control only that project. Bring in an outside editor or reviewer as a Guest, limited to the specific projects they're added to. See Workspace roles and permissions.
Who it's for#
- Remote editorial teams working the same project across cities and time zones
- Picture and sound editors cutting in parallel without waiting on a hand-off
- Assistant editors prepping media and reels while the editor keeps working
- Post supervisors who need one current version instead of version soup
- Directors and producers who want to give notes on the actual cut, in context